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In 2015, way back in school, I started working on a bomb defusal map for Counter-Strike: Global Offensive. I was only able to do the greyboxing due to my lack of 3D software knowledge back at that time.

There was quite a lot of playtesting involved into the making of this map – little I knew, balancing a tiny map was extremely challenging.

The map can be downloaded on the Steam workshop and requires a copy of Counter-Strike: Global Offensive to be purchased. https://steamcommunity.com/sharedfiles/filedetails/?id=526524438

The center of the map, "middle"

The center of the map, "middle"

A different view on "middle"

A different view on "middle"

Bomb site B

Bomb site B

Bomb site B

Bomb site B

Bomb site A

Bomb site A

In-editor view on bomb site B from the terrorists' perspective.

In-editor view on bomb site B from the terrorists' perspective.

Bomb site A

Bomb site A

An overview of the full layout

An overview of the full layout